75 Ofertas de Unreal Engine en España
Senior Unreal Engine Developer
Ayer
Trabajo visto
Descripción Del Trabajo
Contract
Working hours
Full Time
Senior Unreal Engine DeveloperWe are looking for a Senior Unreal Engine Developer to join our dynamic Mallorcan team. The ideal candidate will have a solid background in game development and a thorough understanding of the Unreal Engine. You will be responsible for implementing gameplay features, optimizing performance, and ensuring the technical quality of our latest game project.
Who are we:
We are StickyLock - a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry. Our offices are in the Netherlands and Spain. Currently we are developing a golf game.
- Bachelor’s degree in Computer Science, Software Engineering, Game Development, or equivalent relevant years of experience.
- Proven working experience (3+ years) as an Unreal Engine Developer.
- Solid knowledge of programming in C++ and Blueprints.
- Demonstrable experience of the game development process and 3D game engines through a published project.
- Understanding of network programming, physics, databases within the Unreal Engine.
- Exceptional problem-solving and debugging skills.
- Ability to work effectively in a collaborative team environment.
- Proficiency in written and spoken English.
- Excellent time management, organizational and prioritization skills.
- Familiarity with Microsoft Office and project applications (e.g. Jira).
- A good mood every day.
- An experienced professional with extensive coding skills.
- A highly self-motivated and positive communicator with strong work ethics.
- An excellent and flexible problem solver with an eye for detail.
- A structured and result driven mentor for our junior developers.
- Self-starter with the ability to work independently and take initiative.
- Open to giving and receiving feedforward.
What makes you stand out:
- Experienced in networking and/or databases.
- Affinity with technology and/or golf.
- Experienced in working in an internationally operating organization.
What will you be doing:
- Develop and implement new gameplay features within the Unreal Engine to deliver exceptional user experience.
- Collaborate with designers, artists, and mentoring other programmers to create optimal, scalable solutions for game design challenges.
- Debug, optimize, and ensure software stability and security in the game's engine.
- Integrate assets from the art and design teams, ensuring they meet the necessary technical requirements.
- Write clear, maintainable, portable, and highly functional code.
- Provide input during the design process and contribute to the overall game concept and playability.
- Maintain and enhance the Unreal Engine as required for the game’s development.
An exciting role, within an international growing company, plus:
- A good salary according to experience.
- An innovative, international and fast-growing environment.
- State of the art facilities and team building activities.
- A pleasant, informal working atmosphere.
- Relocation pack, if moving to Mallorca, one of the best places to live in the world.
- Or working remotely.
We are StickyLock - a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry. We have offices in the Netherlands (HQ) and Spain. We truly love what we do and want to share our passion for the interactive entertainment industry with professionals and players worldwide.
#J-18808-LjbffrUnreal Engine 5 Developers
Publicado hace 2 días
Trabajo visto
Descripción Del Trabajo
Únete al equipo de desarrollo de DALOAR y participa en el desarrollo de The Occultist y futuros proyectos.
Trabajamos con la última versión de Unreal Engine 5 y valoramos conocimientos de programación en C++.
Conservamos un entorno cercano y dinámico que propicia un ambiente de colaboración y aprendizaje grupal.
Formarás parte del equipo de desarrolladores y programadores donde colaborarás en el desarrollo y creación de futuros proyectos.
Requisitos:
Encontrarse en situación de desempleo.
Estar como demandantes de empleo.
Sin contrato de prácticas previo.
Estudios finalizados hace máximo 3 años.
Título universitario, FP Medio o Superior.
Presentar CV y Portfolio.
Para poder considerar tu solicitud, es necesario cumplir los anteriores requisitos.
Experiencia y habilidades:
Experiencia en Unreal Engine 5.
Experiencia en desarrollo de Videojuegos.
Entusiasmo por afrontar retos y aprender nuevos sistemas.
Capacidad de resolución y gestión de problemas.
Pro-activo/a, responsable y bien organizado/a.
Trabajar en equipo con buenas habilidades de comunicación.
Ofrecemos un ambiente de trabajo creativo y colaborativo en Valladolid, donde cada miembro del equipo tiene un impacto directo en el éxito de nuestros proyectos. Si cumples con los requisitos y sientes que puedes aportar a nuestro proyecto, nos encantaría conocer más sobre ti. Contrato de 1 año.
#J-18808-LjbffrUnreal Engine 5 Developers
Hoy
Trabajo visto
Descripción Del Trabajo
Únete al equipo de desarrollo de DALOAR y participa en el desarrollo de The Occultist y futuros proyectos.
Trabajamos con la última versión de Unreal Engine 5 y valoramos conocimientos de programación en C++.
Conservamos un entorno cercano y dinámico que propicia un ambiente de colaboración y aprendizaje grupal.
Formarás parte del equipo de desarrolladores y programadores donde colaborarás en el desarrollo y creación de futuros proyectos.
Requisitos:
Encontrarse en situación de desempleo.
Estar como demandantes de empleo.
Sin contrato de prácticas previo.
Estudios finalizados hace máximo 3 años.
Título universitario, FP Medio o Superior.
Presentar CV y Portfolio.
Para poder considerar tu solicitud, es necesario cumplir los anteriores requisitos.
Experiencia y habilidades:
Experiencia en Unreal Engine 5.
Experiencia en desarrollo de Videojuegos.
Entusiasmo por afrontar retos y aprender nuevos sistemas.
Capacidad de resolución y gestión de problemas.
Pro-activo/a, responsable y bien organizado/a.
Trabajar en equipo con buenas habilidades de comunicación.
Ofrecemos un ambiente de trabajo creativo y colaborativo en Valladolid, donde cada miembro del equipo tiene un impacto directo en el éxito de nuestros proyectos. Si cumples con los requisitos y sientes que puedes aportar a nuestro proyecto, nos encantaría conocer más sobre ti. Contrato de 1 año.
#J-18808-LjbffrSenior Unreal Engine Developer
Hoy
Trabajo visto
Descripción Del Trabajo
Contract
Working hours
Full Time
Senior Unreal Engine DeveloperWe are looking for a Senior Unreal Engine Developer to join our dynamic Mallorcan team. The ideal candidate will have a solid background in game development and a thorough understanding of the Unreal Engine. You will be responsible for implementing gameplay features, optimizing performance, and ensuring the technical quality of our latest game project.
Who are we:
We are StickyLock - a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry. Our offices are in the Netherlands and Spain. Currently we are developing a golf game.
- Bachelor’s degree in Computer Science, Software Engineering, Game Development, or equivalent relevant years of experience.
- Proven working experience (3+ years) as an Unreal Engine Developer.
- Solid knowledge of programming in C++ and Blueprints.
- Demonstrable experience of the game development process and 3D game engines through a published project.
- Understanding of network programming, physics, databases within the Unreal Engine.
- Exceptional problem-solving and debugging skills.
- Ability to work effectively in a collaborative team environment.
- Proficiency in written and spoken English.
- Excellent time management, organizational and prioritization skills.
- Familiarity with Microsoft Office and project applications (e.g. Jira).
- A good mood every day.
- An experienced professional with extensive coding skills.
- A highly self-motivated and positive communicator with strong work ethics.
- An excellent and flexible problem solver with an eye for detail.
- A structured and result driven mentor for our junior developers.
- Self-starter with the ability to work independently and take initiative.
- Open to giving and receiving feedforward.
What makes you stand out:
- Experienced in networking and/or databases.
- Affinity with technology and/or golf.
- Experienced in working in an internationally operating organization.
What will you be doing:
- Develop and implement new gameplay features within the Unreal Engine to deliver exceptional user experience.
- Collaborate with designers, artists, and mentoring other programmers to create optimal, scalable solutions for game design challenges.
- Debug, optimize, and ensure software stability and security in the game's engine.
- Integrate assets from the art and design teams, ensuring they meet the necessary technical requirements.
- Write clear, maintainable, portable, and highly functional code.
- Provide input during the design process and contribute to the overall game concept and playability.
- Maintain and enhance the Unreal Engine as required for the game’s development.
An exciting role, within an international growing company, plus:
- A good salary according to experience.
- An innovative, international and fast-growing environment.
- State of the art facilities and team building activities.
- A pleasant, informal working atmosphere.
- Relocation pack, if moving to Mallorca, one of the best places to live in the world.
- Or working remotely.
We are StickyLock - a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry. We have offices in the Netherlands (HQ) and Spain. We truly love what we do and want to share our passion for the interactive entertainment industry with professionals and players worldwide.
#J-18808-LjbffrUnreal Engine 5 Developers
Hoy
Trabajo visto
Descripción Del Trabajo
Únete al equipo de desarrollo de DALOAR y participa en el desarrollo de The Occultist y futuros proyectos.
Trabajamos con la última versión de Unreal Engine 5 y valoramos conocimientos de programación en C++.
Conservamos un entorno cercano y dinámico que propicia un ambiente de colaboración y aprendizaje grupal.
Formarás parte del equipo de desarrolladores y programadores donde colaborarás en el desarrollo y creación de futuros proyectos.
Requisitos:
Encontrarse en situación de desempleo.
Estar como demandantes de empleo.
Sin contrato de prácticas previo.
Estudios finalizados hace máximo 3 años.
Título universitario, FP Medio o Superior.
Presentar CV y Portfolio.
Para poder considerar tu solicitud, es necesario cumplir los anteriores requisitos.
Experiencia y habilidades:
Experiencia en Unreal Engine 5.
Experiencia en desarrollo de Videojuegos.
Entusiasmo por afrontar retos y aprender nuevos sistemas.
Capacidad de resolución y gestión de problemas.
Pro-activo/a, responsable y bien organizado/a.
Trabajar en equipo con buenas habilidades de comunicación.
Ofrecemos un ambiente de trabajo creativo y colaborativo en Valladolid, donde cada miembro del equipo tiene un impacto directo en el éxito de nuestros proyectos. Si cumples con los requisitos y sientes que puedes aportar a nuestro proyecto, nos encantaría conocer más sobre ti. Contrato de 1 año.
#J-18808-Ljbffr
Senior Unreal Engine Developer
Hoy
Trabajo visto
Descripción Del Trabajo
Contract
Working hours
Full Time
Senior Unreal Engine Developer We are looking for a Senior Unreal Engine Developer to join our dynamic Mallorcan team. The ideal candidate will have a solid background in game development and a thorough understanding of the Unreal Engine. You will be responsible for implementing gameplay features, optimizing performance, and ensuring the technical quality of our latest game project.
Who are we:
We are StickyLock - a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry. Our offices are in the Netherlands and Spain. Currently we are developing a golf game.
What will you bring with you: Bachelor’s degree in Computer Science, Software Engineering, Game Development, or equivalent relevant years of experience.
Proven working experience (3+ years) as an Unreal Engine Developer.
Solid knowledge of programming in C++ and Blueprints.
Demonstrable experience of the game development process and 3D game engines through a published project.
Understanding of network programming, physics, databases within the Unreal Engine.
Exceptional problem-solving and debugging skills.
Ability to work effectively in a collaborative team environment.
Proficiency in written and spoken English.
Excellent time management, organizational and prioritization skills.
Familiarity with Microsoft Office and project applications (e.g. Jira).
A good mood every day.
Who are you: An experienced professional with extensive coding skills.
A highly self-motivated and positive communicator with strong work ethics.
An excellent and flexible problem solver with an eye for detail.
A structured and result driven mentor for our junior developers.
Self-starter with the ability to work independently and take initiative.
Open to giving and receiving feedforward.
Desired requirements What makes you stand out:
Experienced in networking and/or databases.
Affinity with technology and/or golf.
Experienced in working in an internationally operating organization.
Duties What will you be doing:
Develop and implement new gameplay features within the Unreal Engine to deliver exceptional user experience.
Collaborate with designers, artists, and mentoring other programmers to create optimal, scalable solutions for game design challenges.
Debug, optimize, and ensure software stability and security in the game's engine.
Integrate assets from the art and design teams, ensuring they meet the necessary technical requirements.
Write clear, maintainable, portable, and highly functional code.
Provide input during the design process and contribute to the overall game concept and playability.
Maintain and enhance the Unreal Engine as required for the game’s development.
What do we offer: An exciting role, within an international growing company, plus:
A good salary according to experience.
An innovative, international and fast-growing environment.
State of the art facilities and team building activities.
A pleasant, informal working atmosphere.
Relocation pack, if moving to Mallorca, one of the best places to live in the world.
Or working remotely.
Company details We are StickyLock - a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry. We have offices in the Netherlands (HQ) and Spain. We truly love what we do and want to share our passion for the interactive entertainment industry with professionals and players worldwide.
#J-18808-Ljbffr
Technical Artist - Unreal Engine 5
Ayer
Trabajo visto
Descripción Del Trabajo
Contract
Working hours
Full Time
Work site
Hybrid
Technical Artist - Unreal Engine 5For our office in Mallorca, Spain we are looking for an Unreal Engine 5 Technical Artist to join our dynamic team. The ideal candidate will have a solid background in creating, implementing and optimizing shaders, materials, VFX, lighting, and performance.
Who we are:
We are StickyLock - a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry. Our offices are in the Netherlands and Spain. We are currently developing golf games.
What will you bring with you:
Knowledge in the following areas in game development:
- Modelling & Texturing
- Scripting/Tools Development
- Lighting
- Shaders (GLSL/HLSL)
- VFX
- Rendering & Post Processing
- Rigging and Animation
- Strong understanding of Graphic Rendering Pipeline for next-gen technologies
- Background in 3D development software (e.g. 3DS Max, Maya, Blender)
- Experience working with Unreal 5 Engine
- Experience working with Source Control (Git, Perforce, Mercurial)
- Strong Technical Background on the Art Production Process and Workflows
- Programming Knowledge (C++, C#, Python, Maxscript) with strong Data Structures
- Proven working experience (3+ years) as a technical artist
- Understanding of project applications, preferably Jira
- Proficiency in written and spoken English
- Excellent time management, organizational and prioritization skills
- A good mood every day
Who are you:
- A true self-starter with the ability to work independently and take initiative
- A highly self-motivated and positive communicator with strong work ethics
- An excellent and flexible problem solver with an eye for detail
- Experience in collaboration between artists and programmers, on and off site
- Open to giving and receiving feedback.
What makes you stand out:
- Affinity with technology and/or golf
- Experienced in working in an internationally operating organization.
What will you be doing:
- Setting up and maintaining production pipelines and workflow
- Develop tools that will be used by the artists to improve and assist their work in production
- Work with our artists and programmers to ensure that all the assets meet the technical requirements
- Gatekeeper of Tech Art constraints, pushing for top quality visuals
- Create materials, shaders, and VFX
- Manage lighting and post-processing
- Maintain performance and handling rendering optimization.
What do we offer:
An exciting role, within an international growing company, plus:
- A good salary according to experience
- An innovative, international and fast-growing environment
- State of the art facilities and team building activities
- A pleasant, informal working atmosphere
- Relocation pack
- Work in Mallorca, one of the best places to live in the world (remote is optional).
Sé el primero en saberlo
Acerca de lo último Unreal engine Empleos en España !
Prototipado en Unreal Engine 5
Publicado hace 16 días
Trabajo visto
Descripción Del Trabajo
Se precisa técnico en Unreal Engine 5 con experiencia demostrable en proyectos publicados.
Buscamos a alguien experimentado en la creación de prototipos de juegos, resolutivo y pro-activo.
Conocimientos del Engine en sus versiones 5.4 y 5.5 para la creación de prototipos con los siguientes requisitos aproximados:
- Desarrollo de mecánicas de juego:
Implementación de comportamientos avanzados, acciones dinámicas y sistemas de inteligencia artificial para enemigos. Optimización de rutas y toma de decisiones basadas en IA. - Sistemas de animación:
Configuración y depuración de animaciones de personajes, incluyendo transiciones y blending avanzado. - Programación orientada a gameplay:
Desarrollo de eventos dinámicos y sistemas de interacción para personajes. Configuración de diálogos interactivos, control de cámaras, y secuencias narrativas. - Game Design:
- Sistemas avanzados de locomoción:
Experiencia trabajando con ALS (Advanced Locomotion System) u otros sistemas similares. - Especialización en animaciones en Unreal Engine:
Gestión de rigs de animación utilizando Mannequin y Control Rig para optimizar el pipeline de animación. Experiencia integrando animaciones personalizadas y trabajando con esqueletos.
Familiaridad con Sequencer será altamente valorada para la creación de cinemáticas y eventos scriptados. Aunque los proyectos ya cuentan con un diseño estructurado, se valorará positivamente la capacidad de aportar ideas innovadoras en el ámbito de diseño de niveles, mecánicas y flujo de juego.
Formarás parte de un equipo en pleno desarrollo de varios prototipos, entre ellos un shooter en tercera persona y un shot'em up de naves.
About this company: Desde 2011 FrameOver realiza trabajos de Animación y VFX para todo tipo de clientes y marcas. Desde hace un año también desarrolla videojuegos y colabora en diversas producciones internacionales, incluyendo I+D para dispositivos de realidad virtual.
#J-18808-LjbffrTechnical Artist - Unreal Engine 5
Hoy
Trabajo visto
Descripción Del Trabajo
Contract
Working hours
Full Time
Work site
Hybrid
Technical Artist - Unreal Engine 5For our office in Mallorca, Spain we are looking for an Unreal Engine 5 Technical Artist to join our dynamic team. The ideal candidate will have a solid background in creating, implementing and optimizing shaders, materials, VFX, lighting, and performance.
Who we are:
We are StickyLock - a passionate international studio creating innovative digital experiences. Established to develop and publish unique cutting-edge experiences that evolve around the ever-growing and evolving entertainment industry. Our offices are in the Netherlands and Spain. We are currently developing golf games.
What will you bring with you:
Knowledge in the following areas in game development:
- Modelling & Texturing
- Scripting/Tools Development
- Lighting
- Shaders (GLSL/HLSL)
- VFX
- Rendering & Post Processing
- Rigging and Animation
- Strong understanding of Graphic Rendering Pipeline for next-gen technologies
- Background in 3D development software (e.g. 3DS Max, Maya, Blender)
- Experience working with Unreal 5 Engine
- Experience working with Source Control (Git, Perforce, Mercurial)
- Strong Technical Background on the Art Production Process and Workflows
- Programming Knowledge (C++, C#, Python, Maxscript) with strong Data Structures
- Proven working experience (3+ years) as a technical artist
- Understanding of project applications, preferably Jira
- Proficiency in written and spoken English
- Excellent time management, organizational and prioritization skills
- A good mood every day
Who are you:
- A true self-starter with the ability to work independently and take initiative
- A highly self-motivated and positive communicator with strong work ethics
- An excellent and flexible problem solver with an eye for detail
- Experience in collaboration between artists and programmers, on and off site
- Open to giving and receiving feedback.
What makes you stand out:
- Affinity with technology and/or golf
- Experienced in working in an internationally operating organization.
What will you be doing:
- Setting up and maintaining production pipelines and workflow
- Develop tools that will be used by the artists to improve and assist their work in production
- Work with our artists and programmers to ensure that all the assets meet the technical requirements
- Gatekeeper of Tech Art constraints, pushing for top quality visuals
- Create materials, shaders, and VFX
- Manage lighting and post-processing
- Maintain performance and handling rendering optimization.
What do we offer:
An exciting role, within an international growing company, plus:
- A good salary according to experience
- An innovative, international and fast-growing environment
- State of the art facilities and team building activities
- A pleasant, informal working atmosphere
- Relocation pack
- Work in Mallorca, one of the best places to live in the world (remote is optional).
Prototipado en Unreal Engine 5
Hoy
Trabajo visto
Descripción Del Trabajo
Se precisa técnico en Unreal Engine 5 con experiencia demostrable en proyectos publicados.
Buscamos a alguien experimentado en la creación de prototipos de juegos, resolutivo y pro-activo.
Conocimientos del Engine en sus versiones 5.4 y 5.5 para la creación de prototipos con los siguientes requisitos aproximados:
- Desarrollo de mecánicas de juego:
Implementación de comportamientos avanzados, acciones dinámicas y sistemas de inteligencia artificial para enemigos. Optimización de rutas y toma de decisiones basadas en IA. - Sistemas de animación:
Configuración y depuración de animaciones de personajes, incluyendo transiciones y blending avanzado. - Programación orientada a gameplay:
Desarrollo de eventos dinámicos y sistemas de interacción para personajes. Configuración de diálogos interactivos, control de cámaras, y secuencias narrativas. - Game Design:
- Sistemas avanzados de locomoción:
Experiencia trabajando con ALS (Advanced Locomotion System) u otros sistemas similares. - Especialización en animaciones en Unreal Engine:
Gestión de rigs de animación utilizando Mannequin y Control Rig para optimizar el pipeline de animación. Experiencia integrando animaciones personalizadas y trabajando con esqueletos.
Familiaridad con Sequencer será altamente valorada para la creación de cinemáticas y eventos scriptados. Aunque los proyectos ya cuentan con un diseño estructurado, se valorará positivamente la capacidad de aportar ideas innovadoras en el ámbito de diseño de niveles, mecánicas y flujo de juego.
Formarás parte de un equipo en pleno desarrollo de varios prototipos, entre ellos un shooter en tercera persona y un shot'em up de naves.
About this company: Desde 2011 FrameOver realiza trabajos de Animación y VFX para todo tipo de clientes y marcas. Desde hace un año también desarrolla videojuegos y colabora en diversas producciones internacionales, incluyendo I+D para dispositivos de realidad virtual.
#J-18808-Ljbffr